PLUGGY’s App Challenge has started!
We invite app and web designers to to develop pluggable applications for demonstrating the pluggable nature of PLUGGY and its exploitation potential. The deadline for submitting the app description is 28th February 2019. The 6 finalists, chosen by the PLUGGY committee, will win 1000€ each and the final winner, after public voting, will win extra 4000€!
A very interesting art exhibition took place on 18-20 December 2018 along with PLUGGY’s plenary meeting in Athens, Greece. Graduate students from Vakalo Art & Design College got inspired by PLUGGY and created an exhibition with videos and AR posters. The visitors of the exhibition had also the chance to use and experience PLUGGY social platform. Read More
The 6th PLUGGY plenary meeting was held on 18-20 December 2018 in Athens, Greece. PLUGGY’s partners gathered to discuss the project’s progress and discuss their future steps.
During the 1st day, the presentations and discussions focused on the progress made during the last months as well as on the actual hands-on experience of the apps. Read More
On 10thDecember 2018 PLUGGY’s partner East Slovakian Museum (ESM) presented the project to about 20 representatives from museums, galleries and cultural institutionsin East Slovakia in a dedicated workshop. The presentation entitled “Let’s meet PLUGGY” was very interesting and the participants got informed about PLUGGY Read More
PLUGGY participated at the Fair of Innovators in Cultural Heritage which was held on 15th -16th November 2018 in Brussels, Belgium. The event was a wonderful occasion to see how the EU is promoting research & innovation in cultural heritage, fostering creativity and new connections across countries. Researchers, innovation providers, policy makers, representatives from cultural institutions, start-ups and incubators, business companies, creatives, pioneers from technology and economics, European institutions representatives were some of the people who took part in the event. Read More
PLUGGY’s partner Stefano Tamascelli from Xteam Software Solution presented PLUGGY during the conference entitled “Culture beyond the horizon-cultural perspectives beyond 2020, including digital, virtual and artificial intelligence” on the occasion of the event Science under the Rock. The event was held on 16th of November 2018 at the Council Hall of the city of Monselice, Italy and was attended by more than 40 people. Read More
Two innovative treasure hunts were organized by PLUGGY’s partner XTeam in order to get evaluation on PLUGGY’s Collaborative Game App in two beautiful Italian cities, this fall. The first entitled ‘’The return of the cursed mask’’ took place in Venice, Italy on 15th September 2018, with the participation of about 40 people who uncovered the watery wonderland of the city. Few days later, on the 29th September 2018, about 80 people participated in the second treasure hunt with the title ‘’The Leonardo’s lost page’ was held in Milan, Italy. Read More
Leonidas Argyros from PLUGGY’s partner Clio Muse participated in the 11th International Conference on the Inclusive Museum, which brings together a community of museum practitioners and researchers. The conference was held on the 6-9th of September 2018 in Granada, Spain. Read More
The 5th PLUGGY plenary meeting was held on 12 – 13 June 2018 in London, UK. The two-day project meeting was hosted by PLUGGY’s partner, the Imperial College of London, in the Dyson Building at South Kensington Campus.
20 colleagues representing all 9 partner organisations gathered to discuss project latest developments, brainstorm, exchange ideas and agree on next steps.
In conjunction with the international Engineering & Product Design Education Conference, and the EU PLUGGY project, Imperial College and Royal College of Art are hosting a free co-design workshop for participants to co-create cultural experiences based on the rich design and innovation history of Albertopolis using the tools for augmentation created by PLUGGY.
Imperial College London and RCA are both located on land gifted to the UK from profits made from the groundbreaking Great Exhibition of 1851. This event was a significant landmark in the history of design. Read More